End User License Agreement (EULA)

The former license.txt... I had released UTeamFix 9b before I was totally satisfied with it (which is why I picked up the work at all anyway).

My intention also was to give the community something to learn from, first of all, that Unreal isn't a dead game just because it's old, but that it is very much alive and it is possible (albeit in limited ways) to improve it technically and game-play like.

Thus, I left the code inside for people to learn from it also and explicetely granted people to reuse any part of the code for non-commercial purposes in their own mods after asking me! At any rate I left it open for anyone to look in so people can learn...

Quite a few have taken parts out of it for their own uses, but I wasn't always asked or told. A few things happened I even despised but it's impossible to find the nature of the coder. No matter... because of this and other reasons, the license of all UTeamFix releases after 9b will be radically different.

To summarize it beforehand: you can use and copy it for playing use infinitely, you may not make money with it and - here comes the major change - NO ONE IS ALLOWED TO REUSE ANY PART OF THE CODE FOR WHATEVER PURPOSE OTHER THAN PLAYING GAMES! Exceptions are some unique classes I may offer to mod-developers so they can compile their mods (not sure on that yet) and of course all code parts I reused from RealCTF are free as before (for non-commercial purposes) - but - you don't have to look into UTeamFix to see them (either get 9b or RealCTF itself). No profit is allowed to be made with UTeamFix, now or any time. If you make your own mods based on UTeamFix, they can have their own "commercial" character, but you must make sure you only charge for your own mod work, and in no part UTeamFix.

Another small change is, that you cannot run it on solo-map servers. You MUST run at least 2 maps with the new UTeamFix.




-= UTeamFix 9D and above license =-


** LICENSE LIMITATION OF EFFECTIVENESS **

This license is valid only for UTeamFix versions greater than 9b!


** COPYRIGHT **

All rights not expressly granted are reserved by the author, its co-developers
and assistents.


** GRANTED RIGHTS **

Unlimited use of software as long as it remains intact as it is distributed as
a whole (no files changed or deleted from the entire package), no restricions
on how many copies are used and distributed on whatever medium.

Due to the nature of this software product (which enforces distribution
through a direct download on demand) you are allowed to have copies of
this package without the textfiles accompanying the original package,
this does not affect any other rights.


** EXPLICITLY NOT GRANTED RIGHTS **

You may NOT reuse any sourcecode as a whole or in part for any COMMERCIAL
purpose. You may NOT make any change to the package as a whole.

You may use the mod freely on as many servers as you like, together with any
number of maps or other mods. However, the number of different maps run must
at least be 2. Solo-map servers are not allowed.

You MAY NOT reuse the sourcecode full or in any part for any purpose other
than using it in its compiled unchanged state! In particular, you may not
disassemble, decompile, rip or modify any part of the sourcecode!

Mod developers who wish to build mods based on UTeamFix may do so (it is
possible to compile subclasses with UCC) and may be given access to some
base classes or header information which are needed for compilation.
Mod developers will have to ASK THE AUTHOR for this information and will
not be allowed to give it away - unless specified otherwise.

Other free code sourcecode parts: Some sourcecodes are based on other peoples'
work, e.g. the "HUDs". Squirrelsoftware has granted anyone the right to
reuse any part of RealCTF (from which some code parts were taken) for
NON-COMMERCIAL PURPOSES (in case of doubt mail to:
mouse@squirrelsoftware.com)! Please get RealCTF or UTeamFix 9b to inspect
these sources.


** COMMERCIAL EXPLOITATION **

Is forbidden. UTeamFix will alwas be free of charge and no one is allowed to
make profits out of it for whatever reason.


** NO WARRANTIES AND LIMITATION OF LIABILITY (DISCLAIMER) **

The SOFTWARE PRODUCT is offered "AS IS" and the author makes no warranty as
to its use or performance. THE ENTIRE RISK ARISING OUT OF USE OR
PERFORMANCE OF THE SOFTWARE PRODUCT REMAINS WITH YOU.

THE AUTHOR AND ITS CO-DEVELOPERS DO NOT AND CANNOT WARRANT THE PERFORMANCE
OR RESULTS YOU MAY OBTAIN BY USING THE SOFTWARE OR DOCUMENTATION. THE AUTHOR
AND ITS CO-DEVELOPERS MAKE NO WARRANTIES, EXPRESS OR IMPLIED, AS TO
NONINFRINGEMENT OF THIRD PARTY RIGHTS, MERCHANTABILITY, OR FITNESS FOR ANY
PARTICULAR PURPOSE. IN NO EVENT WILL THE AUTHOR OR ITS CO-DEVELOPERS BE
LIABLE TO YOU FOR ANY CONSEQUENTIAL, INCIDENTAL OR SPECIAL DAMAGES,
INCLUDING ANY LOST PROFITS OR LOST SAVINGS, EVEN IF AN THE AUTHOR HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY THIRD
PARTY.


** END OF LICENCE **

Ugly read... I know, but it had to be... now don't let this stop you from having some fun, k? :-)